Prototype is defined as an early sample, model, or release of a product built to test a concept or process. Executing this in Unity lets us understand how are game will play quickly rather than wasting resource on the aesthetic.

from using these simple 3d elements we can upgrade to…

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We now have the basic gameplay for the game sorted. now would be a good time to replace some of the components with actual game art instead of boxes.

we started with a cube game object which we had the player script attached to it. Ill swap out the…

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Using in physics in unity is done through applying the component “Rigidbody” to your game component. With this attached it will be able to respond to gravity and be able to collide with other game objects.

Rigidbody component

To help with the collision of two objects you also add a collider. this…

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